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Module Construction Tutorial
Module Construction Tutorial
Intended Audience: 
By Don Moar
This tutorial guides you step-by-step on using the BioWare Aurora Neverwinter Nights Toolset to create a basic module. As an added bonus, you can download the sample module that is a finished version of what the tutorial will show you how to make.
Tutorial Summary
- Tutorial 1: introduces the New Module and New Area wizards and explains how to
paint terrain.
- Tutorial 2: expands on the terrain painting skills learned in the previous tutorial and
introduces new area manipulation commands. Painting and editing game objects is also
covered.
- Tutorial 3: in addition to introducing doors, this tutorial completes the terrain painting lessons by explaining how to link areas together.
- Tutorial 4: describes the difference between the standard and custom palettes and demonstrates the different ways to create custom blueprints.
- Tutorial 5: explains Factions and introduces the Faction Editor in the Toolset. In addition, two new factions and a new creature blueprint will be created.
- Tutorial 6: introduces the Journal and Conversation Editors.
- Tutorial 7: discusses item creation and merchants.
- Tutorial 8: introduces ways to manipulate area lighting and sound settings.
- Tutorial 9: introduces the NWScript language and the Toolset's
Script Editor.
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