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Module Construction Tutorial

Intended Audience: For Builders
By Don Moar

This tutorial guides you step-by-step on using the BioWare Aurora Neverwinter Nights Toolset to create a basic module. As an added bonus, you can download the sample module that is a finished version of what the tutorial will show you how to make.


Tutorial Summary

  • Tutorial 1: introduces the New Module and New Area wizards and explains how to paint terrain.

  • Tutorial 2: expands on the terrain painting skills learned in the previous tutorial and introduces new area manipulation commands. Painting and editing game objects is also covered.

  • Tutorial 3: in addition to introducing doors, this tutorial completes the terrain painting lessons by explaining how to link areas together.

  • Tutorial 4: describes the difference between the standard and custom palettes and demonstrates the different ways to create custom blueprints.

  • Tutorial 5: explains Factions and introduces the Faction Editor in the Toolset. In addition, two new factions and a new creature blueprint will be created.

  • Tutorial 6: introduces the Journal and Conversation Editors.

  • Tutorial 7: discusses item creation and merchants.

  • Tutorial 8: introduces ways to manipulate area lighting and sound settings.

  • Tutorial 9: introduces the NWScript language and the Toolset's Script Editor.

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L'ora attuale è: (imposta ora)
mar, 09 febbraio 2010 08:23

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