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Plot Wizard Tutorial - Part 14 Go to Page (Previous Page - Index, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 - Next Page) Tutorial 5: Extending a PlotIntroductionThis tutorial explains how to modify content created by the plot wizard. This starts the same as tutorial 1 but then adds some content to make a better story. There are changes that can be made to the blueprints, conversations and scripts that the plot wizard creates. There are also a few rules that must be followed or the plot itself will not function properly when played in the game, even though the toolset will not report any errors. GoalTake a plot blueprint and add content. Use the Conversation Editor to expand the conversation and add some more scripting. TutorialOpen the ModuleOpen the module named PlotTutorial. Open the area in the main window. Start the Plot WizardIn the main menu, select Wizards and then Plot Wizard. Alternatively press the Control key, Alt key and P key simultaneously. Select a Plot BlueprintSelect the Assassination blueprint and apply it (see tutorial 1). Change the Plot Name to "Custom Assassination". Change the Journal Name to the same thing. Change the Plot inside the WizardChange the name of the Plot Giver
With these modifications done, press Finish in the Plot Wizard to save the changes and create a plot instance. Save the plot under the name "assassination_1". Go to Page (Previous Page - Index, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 - Next Page)
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