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An Introduction to the Dungeon Master Client
Intro to the DM Client - Part 3
Intro to the DM Client - Part 3
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Example of How to Select Something in Chooser
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In this example, I have three areas in the module I have created. Each
area has a different name. I made these maps within the Toolset prior to running
this module with players. You will notice that a '+' sign is used to indicate
that more content lies within that category. A '-' sign is used to indicate that
category is fully expanded out.
I wish to find a creature called a Balor within my module. I click on
Chooser-> Map1_Church-> Creatures and find him listed under the other
creatures, or NPCs, in the Church. I highlight the Balor and now can click on
one of my commands such as Goto, Kill, Heal etc. to perform an action on that
selected Balor.
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The Evil Caves (name of the entire module)
- Map1_Church
- Creatures
- Balor (110/110)
- Jinn (9/9) Dungeon Master
- Peasant1(12/12) Invulnerable
- Peasant2 (12/12) Invulnerable
- Priest (11/11) Invulnerable
- Encounters
- Triggers and Traps
- Waypoints
- Map2_Castle
- Map3_Underground Caverns
Note- The area names can be anything you wish. I could have labeled
'Map1_Church' something different based on how I want to organize things in my
module such as Church, Area001, CHURCH, Timmy's Basement and so on.
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