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So You Want To Be A Dungeon Master?
by Arawen Silverstar
How do you become a DM? If you are familiar with playing NWN, you will find it easy to get started. Arawen Silverstar, head of the DM-Friendly Initiative and a DM at Neverwinter Connections, shares her experiences:
For example, in a recent game, my players' goal was to reach a city besieged by enemies. When I planned the game, I assumed that they would use stealth or trickery.
At first, DMing NWN felt very hectic compared with the leisurely pace of pen and paper. As a DM I was active 100% of the time. I played NPCs, shouted descriptions of areas, added sound and visual effects, created combats, and responded to my players by rolling dice for typed actions such as *listen at the door*. Since then, I've learned that DMing in a group while on voice chat can be a little more relaxing. My fellow DMs and I in Chimera Gaming often discuss ideas, play off each others' NPCs, and coordinate to create dramatic scenes.
The worst part of my first DMing experience was hosting the game itself. I had technical problems so my players and I kept crashing out. Fortunately, the players in the game helped me figure out how to set up things properly afterward. Future DMs, always test your server before you start your first game. On weekends and evenings, people in the Neverwinter Connections IRC channel are often willing to help, especially if it means a chance to play in a DMed game. Today, the Neverwinter Nights community has developed many innovations that help new DMs. Lazybones' excellent guide covers approaches to DMing, the DM Client, and hosting issues. Neverwinter Connections provides scheduling and player matching services, as well as a friendly community of fellow DMs specializing in small group games. You can also download many "DM-Friendly" certified modules. All "DM-Friendly" modules include a complete DM Guide and DM Tools. No past DM Client expertise or toolset use is required to play. Just download the module, follow the instructions for DM preparation, and you can DM a game. It's that simple.
Personally, I enjoy running DM-Friendly Modules as a change from DMing my own campaign games. They are great for quick entertainment. My all time favorite is Dungajin's Labyrinth of the Goblin King, a module in which the players are orcs on an urgent mission to save their tribe after a tragic massacre. Players love roleplaying orcs and the module has something for everyone: intense emotion, moral choices, and great battles. Also, the DMFI Wands and Widgets (W&W) is a set of amazing community DM tools compiled into a single convenient package by Hahnsoo and Demetrious. They are the magic "Swiss Army Knife" of DMing. With them, I can make NPCs in the game perform actions such as sitting, praying, or even flying away. I can destroy objects, make dice rolls, create special effects, spawn encounters, daze a character, and even throw my voice to various NPCs. For example, I like to use the DMFI W&W to change the game music at dramatic moments. With the DMFI W&W, a story idea, a few areas, creatures, and some NPCs, you can easily DM a game of your own design. No knowledge of scripting is required. Lastly, the DMFI Guild can always use help with reviewing DM-Friendly modules, developing DM Tools, and promoting DM-centric module design. If you are interested, please join us. Want to comment on this article or read what others have to say about it? Join the official discussion! ~
Update: March 2005Read an additional profile of The DM Friendly Initiative that discusses the new wands and widgets package and new DM-friendly modules.
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