Robin Mayne
Web Team Manager

Joined: 15 Oct 2001 From: BioWare |
Posted: Friday, 13 September 2002 08:59PM |
A new update for the Witchwork Series has been posted on the Project Status page detailing a Template module that includes much of the content that will be shared throughout the series.
Robin
_________________ x--x--x--x--x--x--x--x Robin Mayne BioWare WebGUY nwn.bioware.com x--x--x--x--x--x--x--x
[ Edited By Robin Mayne: Friday, 13 September 09:00PM (GMT) ] _________________ Robin Mayne BioWare WebGUY  +++ Mass Effect +++ |
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Game Owner
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Joined: 19 Jun 2002 From: Mountain View, CA |
Posted: Saturday, 14 September 2002 05:23PM |
Hey Rob Bartel, will you post the template separately before you finish part 1? I'm sure a lot of us would want to use your template for our own series of modules.
--Z. |
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Rob Bartel
Live Team Designer

Joined: 16 Oct 2001 From: Edmonton, AB, Canada |
Posted: Saturday, 14 September 2002 09:30PM |
Not sure if I'll do it before the release of part 1, as there will likely still be some bugs (and questionable design decisions) that only a playable module will reveal. But yes, I would like to release it as a separate template for others to analyse or draw from.
The decider of questionable designs, Rob _________________ Rob Bartel Co-Lead Designer Neverwinter Nights BioWare Corp. |
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Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC NWN 2
Joined: 19 Jun 2002 From: Mountain View, CA |
Posted: Wednesday, 18 September 2002 06:34PM |
Thanks Rob, hope the development is going well.
I'm sure a lot of us would love to discuss with you (on the forums) any design decisions that are causing you to lose sleep.
Personally, I can't wait to see what you've got in store for us!
Thanks, Z. |
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Rob Bartel
Live Team Designer

Joined: 16 Oct 2001 From: Edmonton, AB, Canada |
Posted: Wednesday, 18 September 2002 06:42PM |
Feel free to ask at any point. I've got all of the news threads related to Witchwork bookmarked in My Topics. Once all of the fan content has been announced and I'm a little deeper into creating playable modules, I'll have more to talk about. _________________ Rob Bartel Co-Lead Designer Neverwinter Nights BioWare Corp. |
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