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Autor NWN Mac
Al Schilling
Product Manager


Suscrito: 13 jun 2002
Colgado: lunes, 05 agosto 2002 03:48
Well, let me start by saying that I'm sorry that it's been so long since my last post. Getting a project like this off the ground can be a very time consuming and slow moving process. Fortunately, if you put all the pieces together correctly, things smooth out and speed up quickly.

Of course, the big question has been, "Is the toolset coming to Mac?" We have had a developer looking at the toolset code. Porting the toolset to Mac will be a much bigger undertaking than we had hoped and cost more than we had anticipated. That being said, I can tell you that we still intend to bring the toolset to Mac. I am trying to finalize budget approvals and the development contract, but work is already well under way with the port. (A big thanks to our developer for their willingness to get to work on this right away.) Given the complexity of the project, it will likely take longer than we had initially anticipated. There is still the slight possibility of a major roadblock preventing the toolset port, but I'm confident that won't happen.

Several people in our office have been playing NWN and working with the toolset, and I've got to say that we are more excited than ever to bring this title to Mac users.

I'll try to monitor the forums a bit this week and would be happy to answer any of your questions.

-AL
  Perfil: Al Schilling   Enviar mensaje a: Al Schilling
WarpMooN
Game Owner
Perfil: WarpMooNNWN
NWN: SoU
NWN: HotU


Suscrito: 20 oct 2001
De: The Plane of absolute Bliss
Colgado: lunes, 05 agosto 2002 04:48
I'm glad to hear that the porting of the Toolset has commenced. I'm sure all macusers agree with me when I say that we would really appreciate having a Toolset to build modules with, and, thanks to you, we might just get the chance.

Please continue to keep us posted on the status of the project, good or bad

Thanks!
  Perfil: WarpMooN   Enviar mensaje a: WarpMooN
AndervinM
Game Owner
Perfil: AndervinMNWN


Suscrito: 19 jul 2002
Colgado: lunes, 05 agosto 2002 05:30
Ok, so are all the annoying bugs going to be ported to the Mac client as well? If so, good. We'll have more voices here complaining about what a buggy pos it is.
  Perfil: AndervinM   Enviar mensaje a: AndervinM
zephyr
Game Owner
Perfil: zephyrNWN
NWN: SoU
NWN: HotU
NWN 2


Suscrito: 17 oct 2001
De: Virginia
Colgado: lunes, 05 agosto 2002 07:05
Free bump for the Mac folks.

_________________
The journey to enlightenment is a very dark ride.
That's why I'm here.
  Perfil: zephyr   Enviar mensaje a: zephyr
shinra
Game Owner
Perfil: shinraNWN


Suscrito: 19 jun 2002
Colgado: lunes, 05 agosto 2002 07:08
Make this into a sticky for the Mac dudes Mods...
  Perfil: shinra   Enviar mensaje a: shinra
Jackofspades

Suscrito: 12 jun 2002
Colgado: martes, 06 agosto 2002 04:10
Bumping... and moving the questions from the other Mac NWN thread over here.. Most recent:

Quote: 
1. Whenever NWN for Mac is released (2006?), will the modules and other content created for the PC version even work with the Mac version? Or is it going to be like Baldu's Gate, where the Mac version was so far behind the PC version that playing online was impossible.

2. What is the status of the Toolset? Who is porting it? Has the work begun yet? Is it hopeless? Have you delayed the Mac client/server for nothing?

3. Are you all still hitting each other with pool noodles?


A little bit older...

Quote: 

Bio - can we at least get system requirements? so we can start saving for a new machine if we need to?

and some older ones..

Quote: 

2 - When will the Mac Beta test be?

4 - Will the Mac Version include all the already released patches? (I know..most ports normally do..but I want to be sure)

5 - When is it going to be released?

Those are all the ones I remember seeing (or asking) in the other thread.

Bio-Can we get this thread made sticky?


Jackofspades
Crossing fingers, hoping for a sticky
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Necroforge
Game Owner
Perfil: NecroforgeNWN


Suscrito: 19 jun 2002
Colgado: martes, 06 agosto 2002 08:56
A *bump* for my friends on the Mac side...
  Perfil: Necroforge   Enviar mensaje a: Necroforge
lu_zero
Game Owner
Perfil: lu_zeroNWN
NWN: SoU
NWN: HotU


Suscrito: 29 jun 2002
De: Europe->Italy
Colgado: martes, 06 agosto 2002 10:02
I'd like to see similar things from the linux porter

(*bump*^^)

_________________
lu_zero

[http://darktears.psxfanatics.com]
  Perfil: lu_zero   Enviar mensaje a: lu_zero
Brother3Wright
Game Owner
Perfil: Brother3WrightNWN
Jade Empire


Suscrito: 28 abr 2002
De: RSAD, Florida
Colgado: martes, 06 agosto 2002 10:48
Could you shed some light on what the other big problem is that could bring down the toolset?
  Perfil: Brother3Wright   Enviar mensaje a: Brother3Wright
Brother3Wright
Game Owner
Perfil: Brother3WrightNWN
Jade Empire


Suscrito: 28 abr 2002
De: RSAD, Florida
Colgado: martes, 06 agosto 2002 11:22
Could you maybe talk to the Bioware guys to see how the actual game is comming along too. Thanx. <bump>

[ Edited By Brother3Wright: Tuesday, 06 August 11:45AM (GMT) ]
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Pogo
Game Owner
Perfil: PogoNWN
NWN: SoU
NWN: HotU


Suscrito: 03 may 2002
De: Gatineau, Quebec
Colgado: martes, 06 agosto 2002 11:52
Are there any plans for a Mac beta?
  Perfil: Pogo   Enviar mensaje a: Pogo
Jackofspades

Suscrito: 12 jun 2002
Colgado: martes, 06 agosto 2002 01:42
Tuesday morning BUMP!!

Just moving this back to page one so everyone can find it..


Jackofspades
Sticky! Sticky! Sticky!
  Perfil: Jackofspades   Enviar mensaje a: Jackofspades
Cthulhu2K
Game Owner
Perfil: Cthulhu2KNWN
NWN: SoU
NWN: HotU
SW: KotOR PC
NWN 2


Suscrito: 12 jun 2002
De: Seattle, WA
Colgado: martes, 06 agosto 2002 03:49
It's good to hear that you are progressing with the toolset. That's what I was waiting to hear before I decided to purchase NWN or not. Now one more question that will sway that decision -

- Will the toolset AND the game allow for cross-platform play? Will we be able to network with the linux and windows users? Will mac made content work on linux and windows? Will windows made content work on macs? I'm not interested in another Baldur's Gate fiasco where we were told one thing, then delivered something else after purchase.

Thanks
_________________
+-+-+-+-+-+-+-+-+
no toolset == no sale
+-+-+-+-+-+-+-+-+
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Solondel
Game Owner
Perfil: SolondelNWN
NWN: SoU
NWN: HotU
SW: KotOR Xbox
Jade Empire
NWN 2
Mass Effect


Suscrito: 18 oct 2001
De: Lexington, MA
Colgado: martes, 06 agosto 2002 04:42
WE HAVE A STICKY!!!!!

Ahem. Having regained my composure, questions arise:

1) How is the non-toolset Mac work progressing?
2) Is it still in-house, or has it been transferred to MacSoft?
3) When it is completed, will the toolset be maintained by Bioware or MacSoft?

It's good to hear the toolset is truly coming. We will finally be on an even footing with PC users (if you don't consider the 500+ modules already out there, or the 3-5 months extra experience, or... - never mind.)

Go MacSoft! Go Bioware!

_________________
In the beginning, there was nothing, then God said, "Let there be light." And there was light. There was still nothing, but you could see it a lot better.
  Perfil: Solondel   Enviar mensaje a: Solondel
Al Schilling
Product Manager


Suscrito: 13 jun 2002
Colgado: martes, 06 agosto 2002 05:30
In regard to the questions about cross-platform play and design-Yes, the Mac version will play with the PC version and all items designed with the Mac toolset will work with the PC version.

I am still being a bit cautious with toolset announcements. Not because there is any one thing that seems to be a problem but because it is such a complex piece of software. There's always a chance that some insurmountable hurdle will pop up. However, such instances are rare and we don't see any giant red flags flying right now. If you haven't seen the toolset, let me tell you that it is a FANTASTIC piece of work.

Our beta tester list is pretty full right now. If you think you've got outstanding qualifications and have tested software before, drop us a line at macsoftgames@mac.com and we'll consider you for the test.
  Perfil: Al Schilling   Enviar mensaje a: Al Schilling

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