Jason Gemfinger
Game Owner
NWN NWN: SoU NWN: HotU
Beigetreten: 12 Mär 2003 |
Gepostet: Sonntag, 19 Oktober 2003 05:11 |
Playing through the first time with a 13 or 14 level wizard / 1st level cleric, I got my tush handed to me so I decided to start over.
I'm still playing a wizard/cleric but I'm going to alternate levels this time. I'll probably end up with a 7th level cleric 7th level wizard (I'm in chapter 1 so I'm a long way from there anyhow, and it might end up differently.)
Question, has anyone done multiclass characters that won with nearly the same level in both classes? What did you play and what did you end up with in terms of levels? _________________ Meddle ye not with dragons, for thou art tasty and crunchy with ketchup!Edited By Jason Gemfinger on 10/19/03 17:11 |
|
Wyndall Ni'Domnisse
Game Owner
NWN NWN: SoU
Beigetreten: 20 Nov 2002 |
Gepostet: Sonntag, 19 Oktober 2003 09:02 |
Quote: Posted 10/19/03 17:11:07 (GMT) by Jason Gemfinger
Playing through the first time with a 13 or 14 level wizard / 1st level cleric, I got my tush handed to me so I decided to start over.
I'm still playing a wizard/cleric but I'm going to alternate levels this time. I'll probably end up with a 7th level cleric 7th level wizard (I'm in chapter 1 so I'm a long way from there anyhow, and it might end up differently.)
Question, has anyone done multiclass characters that won with nearly the same level in both classes? What did you play and what did you end up with in terms of levels?
I have pretty much split ranger and druid classes evenly (started with ranger, took three levels of druid, then alternated two ranger and two druid classes until the end.) I played a half-elf, so there were no XP penalties whenever the druid level exceeded the ranger level by two.
I've never tried it, but it seems to me anybody trying to multiclass wizards with any of the armored characters (clerics or warriors) is in for a rough time. You would have to sacrifice either armor or spell reliability, not to mention spell efficiency. _________________ Optimist: one who enjoys the view after being treed by a lion. |
|
Jason Gemfinger
Game Owner
NWN NWN: SoU NWN: HotU
Beigetreten: 12 Mär 2003 |
Gepostet: Sonntag, 19 Oktober 2003 09:29 |
Quote: Posted 10/19/03 21:02:29 (GMT) by Wyndall Ni'Domnisse Quote: Posted 10/19/03 17:11:07 (GMT) by Jason Gemfinger
Playing through the first time with a 13 or 14 level wizard / 1st level cleric, I got my tush handed to me so I decided to start over.
I'm still playing a wizard/cleric but I'm going to alternate levels this time. I'll probably end up with a 7th level cleric 7th level wizard (I'm in chapter 1 so I'm a long way from there anyhow, and it might end up differently.)
Question, has anyone done multiclass characters that won with nearly the same level in both classes? What did you play and what did you end up with in terms of levels?
I have pretty much split ranger and druid classes evenly (started with ranger, took three levels of druid, then alternated two ranger and two druid classes until the end.) I played a half-elf, so there were no XP penalties whenever the druid level exceeded the ranger level by two. I've never tried it, but it seems to me anybody trying to multiclass wizards with any of the armored characters (clerics or warriors) is in for a rough time. You would have to sacrifice either armor or spell reliability, not to mention spell efficiency.
The spells vs AC dilemma is one I'm running into too. BTW, did you finish the game? What levels did you end up as?
Thanks for responding _________________ Meddle ye not with dragons, for thou art tasty and crunchy with ketchup! |
|
Timortis
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB NWN 2: SoZ
Beigetreten: 05 Apr 2003 |
Gepostet: Sonntag, 19 Oktober 2003 10:04 |
Multiclassing spellcasters 50/50 is a very very bad idea in most cases. Wizard/Cleric is an especially bad combination, you weaken the Cleric's melee ability and you weaken the spellcasting of both classes.
You will have an incredibly tough time with the Balors and Dragons in the later chapters. Even if you took Greater Spell Penetration, you couldn't possibly break through their Spell Resistance with your low caster levels and your melee skills wouldn't cut it. Even if you managed to break their SR, your spells wouldn't do enough damage anyway.
I say stay away unless you want to get frustrated. |
|
Rabdos
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Beigetreten: 24 Okt 2001 |
Gepostet: Sonntag, 19 Oktober 2003 10:21 |
Umm, my 10 Ftr/ 10 Sor pimp slapped the heck out of the Balor & the dragons in chapter 4. I hardly ever cast spells on the enemies, I used buff spells on myself, stone skin, ghostly visage, all that stuff on myself. _________________ $cat "food in cans" |
|
Timortis
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB NWN 2: SoZ
Beigetreten: 05 Apr 2003 |
Gepostet: Sonntag, 19 Oktober 2003 10:41 |
|
That's why I said multiclassing TWO SPELLCASTERS was a bad idea. Your fighter has high enough BAB and hit die to compensate for the melee deficit of the Sorcerer but a Cleric doesn't. |
|
Jason Gemfinger
Game Owner
NWN NWN: SoU NWN: HotU
Beigetreten: 12 Mär 2003 |
Gepostet: Sonntag, 19 Oktober 2003 10:46 |
Quote: Posted 10/19/03 22:41:55 (GMT) by Timortis
That's why I said multiclassing TWO SPELLCASTERS was a bad idea. Your fighter has high enough BAB and hit die to compensate for the melee deficit of the Sorcerer but a Cleric doesn't.
Well I'm early in chapter 1 so I don't have a lot invested yet. I'll restart, probably with a Fighter/Wizard or Barbarian/Wizard.. or maybe Fighter/Barbarian/Wizard
Suggestions? _________________ Meddle ye not with dragons, for thou art tasty and crunchy with ketchup! |
|
Wyndall Ni'Domnisse
Game Owner
NWN NWN: SoU
Beigetreten: 20 Nov 2002 |
Gepostet: Montag, 20 Oktober 2003 03:08 |
Quote: Posted 10/19/03 22:41:55 (GMT) by Timortis
That's why I said multiclassing TWO SPELLCASTERS was a bad idea. Your fighter has high enough BAB and hit die to compensate for the melee deficit of the Sorcerer but a Cleric doesn't.
He may have been referring to my comment regarding multiclassing armored and non-armored characters. It's a valid point, but clerical or druidic buffs are nearly as good, and provide better BAB to boot. Also, I think mage spells are too good offensively to use solely for defense.
Quote: Posted 10/19/03 21:29:09 (GMT) by Jason Gemfinger
The spells vs AC dilemma is one I'm running into too. BTW, did you finish the game? What levels did you end up as?
Thanks for responding
You're welcome, and the last time I did the OC I finished practically at 17th level (I think I was about 10-100 XP short ), using both a henchman and animal companion. So I finished as a ranger 7 / druid 9, and one more level would have resulted in a ranger 8 / druid 9.
Quote: Posted 10/19/03 22:46:24 (GMT) by Jason Gemfinger
Well I'm early in chapter 1 so I don't have a lot invested yet. I'll restart, probably with a Fighter/Wizard or Barbarian/Wizard.. or maybe Fighter/Barbarian/Wizard
Suggestions?
About the only valid use I can think of for warrior classes to take mage classes is if they wish to shoot for Arcane Archer in the long run. Otherwise, if you truly wish to mix arcane and melee abilities, multiclassing with monk might be worth considering (monks do not use armor, at least not later on.) _________________ Optimist: one who enjoys the view after being treed by a lion.Edited By Wyndall Ni'Domnisse on 10/20/03 03:21 |
|
Sylriel
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC NWN 2 NWN 2: MotB NWN 2: SoZ
Beigetreten: 28 Sep 2002 Von: Boston, MA USA |
Gepostet: Montag, 20 Oktober 2003 05:55 |
Mind if I make a suggestion, or two?
If you want a tank spellcaster, I say go full cleric. You can build a tank with full AC and melee capabilities and not worry about your spellcasting abilities due to the fact that your spells are divine based. You can stand frontline with no fear and bash on monsters' heads while deciding what spells to use best that day. In multiplayer, a tanked cleric can safely walk into the crowd healing his pals. Some clerics spells do not allow for saves or only allow partial saves (Harm, Word of faith, Creeping doom, etc.).
Or, if you want a more wizard type character with some fighting capability or combat survivability, then may I suggest taking an elf and multiclassing wizard with some rogue? You stick to light or no armour and depend on your Dexterity for your AC and Reflex. Rogue also adds Sneak attacks as well to your arsenal. Consider this setup. Take a lvl 12 wizard/lvl 8 rogue. He can use 6th level spells, and some higher level spells using scrolls. He won't have too much difficulty with locks and traps. Any trapped or locked chests he can't disable and open is not a problem, a fireball will do the trick. A nasty spell followed by sneak attacks at higher level can give many enemies a really bad day. Move fast, attack from a distance, and rain death from above.
Anyways, just my opinions. Good luck on your setup.  |
|