Cybane Choker
Game Owner
NWN SW: KotOR PC Mass Effect PC
Joined: 12 Oct 2002 |
Posted: Sunday, 13 October 2002 01:00AM |
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Okay, This is probably really simple but I can't seem to figure it out. How the heck do you make the text in a conversation go green or red, like when showing the option to use a skill or ability? I saw something in the FAQ about doing a (b) before and a (/b) after, only using [ and ], but that doesn't do anything. Perhaps I'm doing it wrong but I've tried a lot of different things and they all just show up in the conversation. Help please! |
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Don Moar
Lead Programmer

Joined: 17 Oct 2001 From: BioWare |
Posted: Sunday, 13 October 2002 02:17AM |
Hey,
Embed the text you want coloured between one of the following tokens (each one displays the text in a different colour - I don't remember which one is which, however)
<StartAction> <StartCheck> <StartHighlight>
and a
</Start>
If the text of the node in the conversation editor looks like this:
<StartAction>Press the button.</Start>
The player will see:
Press the button.
in a different colour.
Don M _________________ Don Moar, B.Sc Assistant Lead Programmer, Mass Effect 2 BioWare, A Division of Electronic Arts |
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Cybane Choker
Game Owner
NWN SW: KotOR PC Mass Effect PC
Joined: 12 Oct 2002 |
Posted: Sunday, 13 October 2002 06:09AM |
Thanks! Man, I never would have figured that one out. Wonder why they couldn't have kept it simple like a <Green> for green, or even a <G>. Oh well, I'm sure I'll get used to it.  |
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Vicerus
Game Owner
NWN NWN: SoU NWN 2
Joined: 19 Jun 2002 |
Posted: Sunday, 13 October 2002 06:48AM |
Does that also work in scripting if you use the SendMessageToPc() function?
I've had a few instance where I'd like a particular server message to be different than the standard yellow.
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Mond0
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 18 Jul 2002 |
Posted: Sunday, 13 October 2002 07:27AM |
_How about in item descriptions? I'd really like to use BOLD and ITALICS when describing books. _For instance: You look at this large, blue book and read the title "Formulary" and in smaller letters the sub-title "Alchemy's complete guide"
_________________ Broad is the way to death and many are they who travel it.
*ding*
"Clean-up in valley 9" |
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Don Moar
Lead Programmer

Joined: 17 Oct 2001 From: BioWare |
Posted: Sunday, 13 October 2002 07:48AM |
Hey,
I don't believe that the tokens available in the conversation editor will work in text outside that system (i.e. player messaging, item descriptions, etc.).
Don M _________________ Don Moar, B.Sc Assistant Lead Programmer, Mass Effect 2 BioWare, A Division of Electronic Arts |
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Jugalator
Game Owner
NWN
Joined: 22 Dec 2001 From: Piteå, Sweden |
Posted: Sunday, 13 October 2002 01:27PM |
<StartAction> <-- Green <StartCheck> <-- Red <StartHighlight> <-- Yellow?
_________________ nwn.shorturl.com |
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