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Auteur Ending a conversation with a an interuption from an incoming dragon!
Sirius Blakthorne
Game Owner
Profil: Sirius BlakthorneNWN
NWN: SoU
NWN: HotU


Lié: 14 aoû 2004
Posté: lundi, 06 septembre 2004 02:19
Hi Im just trying out the toolset & im trying to make a conversation that ends with (as stated) an incoming drago. Can it be done?
  Profil: Sirius Blakthorne   Envoyer un Message à: Sirius Blakthorne
nereng
Game Owner
Profil: nerengNWN
NWN: SoU
NWN: HotU
NWN 2


Lié: 10 mar 2004
De: Norway
Posté: lundi, 06 septembre 2004 11:59
Yes, that's not so difficult. First, let's assume you have a conversation that ends like this:
OWNER: bla...bla... OH NO! The dragon is coming!
PC: (END CONVERSATION)
In other words, let the conv end with an empty PC node.
In that final node you can put this script:
NWScript:

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_________________
*Ambient City*-Showcasing the x2 Ambient System! Add some ambience to your module!
Easy to understand and use for beginning scripters!
  Profil: nereng   Envoyer un Message à: nereng


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