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Autor Ending a conversation with a an interuption from an incoming dragon!
Sirius Blakthorne
Game Owner
Perfil: Sirius BlakthorneNWN
NWN: SoU
NWN: HotU


Suscrito: 14 ago 2004
Colgado: lunes, 06 septiembre 2004 02:19
Hi Im just trying out the toolset & im trying to make a conversation that ends with (as stated) an incoming drago. Can it be done?
  Perfil: Sirius Blakthorne   Enviar mensaje a: Sirius Blakthorne
nereng
Game Owner
Perfil: nerengNWN
NWN: SoU
NWN: HotU
NWN 2


Suscrito: 10 mar 2004
De: Norway
Colgado: lunes, 06 septiembre 2004 11:59
Yes, that's not so difficult. First, let's assume you have a conversation that ends like this:
OWNER: bla...bla... OH NO! The dragon is coming!
PC: (END CONVERSATION)
In other words, let the conv end with an empty PC node.
In that final node you can put this script:
NWScript:

View Post/Code in separate window


_________________
*Ambient City*-Showcasing the x2 Ambient System! Add some ambience to your module!
Easy to understand and use for beginning scripters!
  Perfil: nereng   Enviar mensaje a: nereng


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