Derek French
Technical Producer

Joined: 16 Oct 2001 From: Euphoria |
Posted: Tuesday, 29 August 2006 09:15PM |
Greetings! 1.68 is now available for your gaming pleasure for Win32 and Linux in English, French, German, Spanish, and Italian. The Server patch is also available.
http://nwn.bioware.com/support/patch.html
The Mac version of the patch is almost ready, as we are finalizing the support for Mac OS versions less than 10.4. It should be available this week.
1.68 Update FAQ
Patch details: Neverwinter Nights Game =-=-=-=-=-=-=-=-=-=-=-= WARNING! AS OF THIS PATCH, ALL MODULES CREATED/SAVED WITH THE VERSION 1.68 TOOLSET ARE TAGGED AS REQUIRING VERSION 1.68 OR HIGHER OF NEVERWINTER NIGHTS GAME OR TOOLSET. IF YOU DON'T WANT TO BRAND YOUR MODULE AS 1.68 THEN DO NOT EDIT YOUR MODULE IN THE VERSION 1.68 TOOLSET. IF YOU WANT TO GO BACK TO 1.67, WE HAVE A 1.68 TO 1.67 PATCH AVAILABLE.
- Added visible cloaks to the game. - Fixed an issue with the Monk's Perfect Self feat not correctly reporting that the monk was immune when making saving throws against mind-affecting spells (was making Phantasmal Killer work on monks if they failed their saving throws).
Script-specific: =-=-=-=-=-=-=-=-=-= - Fixed an issue with the sleep spell not being counted as a hostile action when cast (nw_s0_sleep.nss). - Fixed range issue in spell "Mestil's Acid Breath" (X2_S0_AcidBrth.nss).
Neverwinter Nights Aurora Toolset: =-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-= - Fix to CopyObject() so that copied creatures now run their OnSpawn script. - Enabled PLT support for visible cloaks. - Fixed an issue with GetIsSkillSuccessful() not working correctly under Linux/Mac. - Fixed an issue with SetLockUnlockDC() and SetLockLockDC() being reversed in nwscript.nss. Any scripts calling these scripting functions will need to be recompiled for the changes to take effect. - Fixed an issue with ActionCastSpellAtObject() not working for Paladin spells. - Made a change to hopefully fix some potential issues with the client losing some appearance/phenotype update messages when using the SetPhenoType() scripting command.
Custom Content: =-=-=-=-=-=-=-= - Added new scripting command: // Set oPlaceable's useable object status. // Note: Only works on non-static placeables. void SetUseableFlag(object oPlaceable, int nUseableFlag); - Added new nwnplayer.ini setting. [Game Options] Log Model Errors=0 If turned on, some types of model errors will be logged out to the nwclientLog file and the AR_ERROR.LOG file while the game is running (in the NWN install directory). This would include some errors with setting invalid TileSet data, invalid use nodes set on placables, some placeable walkmesh errors, and some errors with the animrootnode not matching the name of other nodes in the model. - Wings now use the ENVMAP setting from the new column in the WingModel.2da rather than using the ENVMAP setting from the appearance.2da. This fixes some issues with transparency on wings. - Tails now use the ENVMAP setting from the new column in the TailModel.2da rather than using the ENVMAP setting from the appearance.2da. This fixes some issues with transparency on tails. _________________ My Gamer Fragged Your Honor StudentEdited By Derek French on 08/30/06 01:42 |
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DeathMutant
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 18 Jun 2002 From: Longmont, CO (USA) |
Posted: Tuesday, 29 August 2006 09:16PM |
Woot! Long live NWN!  |
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virusman
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 20 Sep 2002 From: Russia |
Posted: Tuesday, 29 August 2006 09:17PM |
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Wow. |
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Shiek2005
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC Jade Empire NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect
Joined: 12 Nov 2005 From: Florida, USA |
Posted: Tuesday, 29 August 2006 09:51PM |
*Shrugs* There goes CEP 2.0 along with 1.53 again  _________________ Don't do to a friend what you wouldn't want him to do to you. |
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Aiden Fendt
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 28 May 2006 |
Posted: Tuesday, 29 August 2006 10:30PM |
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just tried to download through updater and it was aborted because it couldn't find the patch. whats with this? |
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Luke Skywhacker
Game Owner
NWN NWN: SoU NWN: HotU Jade Empire:SE NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect PC
Joined: 08 Apr 2004 |
Posted: Tuesday, 29 August 2006 10:45PM |
Squire, fetch me my cloak.  |
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Craig Welburn
Live Team Programmer

Joined: 25 Mar 2002 From: Bioware |
Posted: Tuesday, 29 August 2006 10:45PM |
Quote: Posted 08/29/06 22:30:30 (GMT) by Aiden Fendt
just tried to download through updater and it was aborted because it couldn't find the patch. whats with this?
We recently fixed an issue with a missing file on the patch server. Should be all good now.
Craig. |
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loki12345
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 17 Dec 2004 |
Posted: Tuesday, 29 August 2006 11:24PM |
Well....nice one, but the bug with the new Cloaks doesn't seem to be fixed. I can't create new cloaks in the Toolset, because everytime I try, the toolset crashes with the message, that there is now model availible (or something like that, sorry for my bad englisch). Will there be a fix for the patch, because like this, imo its more or less useless.
Loki12345 |
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Joe91
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 30 Apr 2006 |
Posted: Tuesday, 29 August 2006 11:30PM |
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I downloaded new patch but the number of servers i can play on has become very limited. if i try to log onto 1 of my ''favourites'' it says client and server versions do not match. Prob obvious what problem is but i dont know computers. Do i have to uninstall patch if i want to log into server? |
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loki12345
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 17 Dec 2004 |
Posted: Tuesday, 29 August 2006 11:38PM |
If the server itself is not updated to Patch 1.68, you cannot log on to this server with your Version. Your Game Version and the Version of the server have to be the same, so you have to downgrade to 1.67
Loki12345 |
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Cluckyx
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 05 Apr 2005 |
Posted: Tuesday, 29 August 2006 11:39PM |
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What? I thought you guys had been commanded to cease support by Atari. Or something |
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Taza_insane
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR Xbox Jade Empire:SE NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect PC
Joined: 20 Oct 2003 From: Finland |
Posted: Tuesday, 29 August 2006 11:46PM |
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For the love of... ignore this. Had old files. Edited By Taza_insane on 08/29/06 23:48 |
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loki12345
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 17 Dec 2004 |
Posted: Tuesday, 29 August 2006 11:48PM |
Duh! *sound like homer simpson*
Im so sorry, the bug is not there, it was all my fault! Did not see that I still had the old zip file for the beta 2 in my nwn directory. Please don't kill me for making panic
It all works now...and by the way, the new cloaks look fantastic!
in shame
loki12345 |
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Derek French
Technical Producer

Joined: 16 Oct 2001 From: Euphoria |
Posted: Wednesday, 30 August 2006 01:15AM |
Quote: Posted 08/29/06 23:39:10 (GMT) by Cluckyx
What? I thought you guys had been commanded to cease support by Atari. Or something
No such "command" has been issued and I am not sure what we would do with such a thing. _________________ My Gamer Fragged Your Honor Student |
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Derek French
Technical Producer

Joined: 16 Oct 2001 From: Euphoria |
Posted: Wednesday, 30 August 2006 01:17AM |
Quote: Posted 08/29/06 23:30:49 (GMT) by Joe91
I downloaded new patch but the number of servers i can play on has become very limited. if i try to log onto 1 of my ''favourites'' it says client and server versions do not match. Prob obvious what problem is but i dont know computers. Do i have to uninstall patch if i want to log into server? Honestly, if you just give the server ops a little bit of time, I am sure they will have their servers up to 1.68 soon enough. _________________ My Gamer Fragged Your Honor Student |
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