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Autore 30 Aug 2006 - NWN 1.68 Update Released
Johnn Four
Web Monkey


Registrato il: 12 gen 2004
Inviato: mercoledì, 30 agosto 2006 04:43

Update 1.68 for Neverwinter Nights and the NWN Expansions is now available. Get the update automatically through the in-game updater, or download it from the NWN support area. 1.68 contains visible cloaks and scripting updates.

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tiamiat
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Mass Effect PC


Registrato il: 20 giu 2002
Inviato: mercoledì, 30 agosto 2006 04:53
Just to add

Brian "ThriKreen" Chung and I are working on a template and tutorial so that peeps can make more versions of the knight cloaks with other gods and symbols. Helm, Torm, Cyric, and Dragon were included in the patch but I've already gotten several requests for various other gods.

Lisa
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LdyShayna
Game Owner
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Sonic DS


Registrato il: 18 ott 2001
Da: Colorado
Inviato: mercoledì, 30 agosto 2006 04:55
I haven't had a chance to update yet to see it for myself, but this is really cool. To verify - if I equip my Cloak of Protection +2, it will now appear?
_________________
You will seldom see goldfish show off. They are koi.
  Profilo: LdyShayna   Invia messaggio a: LdyShayna
Georg Zoeller
Senior Technical Designer


Registrato il: 27 mag 2003
Da: Austin, TX
Inviato: mercoledì, 30 agosto 2006 05:02
Quote: Posted 08/30/06 16:55:34 (GMT) by LdyShayna

I haven't had a chance to update yet to see it for myself, but this is really cool. To verify - if I equip my Cloak of Protection +2, it will now appear?

Yepp
_________________
georg zoeller
senior rules and systems monkey
[da | me]
My custom NWN content

ceterum censeo ambulatiuncula esse delen
  Profilo: Georg Zoeller   Invia messaggio a: Georg Zoeller
LdyShayna
Game Owner
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NWN 2: MotB
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Sonic DS


Registrato il: 18 ott 2001
Da: Colorado
Inviato: mercoledì, 30 agosto 2006 05:05
Ah! Confirmed as very cool. I'll join the swarm updating this evening.
_________________
You will seldom see goldfish show off. They are koi.
  Profilo: LdyShayna   Invia messaggio a: LdyShayna
tiamiat
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Registrato il: 20 giu 2002
Inviato: mercoledì, 30 agosto 2006 05:42
Just a note
Pre-existing cloaks will default to one of the models and tan color. You can dye them tho with dye pots. And there is was a how to script and craft the cloaks to different models posted in the beta 3 comments thread by John Bye (near end of thread) I hope this link works.

Click Here

New cloaks you can edit to which ever model you prefer and set up any colors you like. If they are from the standard palette they should be preset to some colors and models other than random beige. If you have any custom palette cloaks you created - you'll need to edit their appearance and update your placed items and stores.
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ZeroGravX
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Registrato il: 18 gen 2006
Inviato: mercoledì, 30 agosto 2006 05:51
Sweet! Visible cloaks, I've always wondered why they weren't visible from the beginning.
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Tenjac
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Registrato il: 09 gen 2003
Inviato: mercoledì, 30 agosto 2006 05:52
Ah good... we were discussing the possibility of dye on the default cloaks in the PRC irc channel but weren't sure it would work.
_________________
He who is noble, kind in thought and action, faithful to duty, pure and single-hearted needs not a weapon; needs not man to guard him. Virtue defends him.

PRC
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dynneroth
Game Owner
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Registrato il: 07 ago 2002
Inviato: mercoledì, 30 agosto 2006 06:00
I updated last night and now I can't get into multiplayer. It locks up when I click on Join Internet Game. Any advice?
  Profilo: dynneroth   Invia messaggio a: dynneroth
LdyShayna
Game Owner
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Sonic DS


Registrato il: 18 ott 2001
Da: Colorado
Inviato: mercoledì, 30 agosto 2006 06:14
I wish I could be more useful, but my advice is to post your problem on the Tech Support forum.
_________________
You will seldom see goldfish show off. They are koi.
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Kilmon27
Game Owner
Profilo: Kilmon27NWN
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NWN 2


Registrato il: 02 ago 2005
Inviato: mercoledì, 30 agosto 2006 07:02
Can we turn the Cloaks off if we don't want them visable??

~SB~
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SilverStar333
Game Owner
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NWN 2


Registrato il: 14 giu 2006
Inviato: mercoledì, 30 agosto 2006 07:24
Yes, is there a way to make the cloaks invisble again if we don't want them shown? Most cloaks don't match the rest of the armors *laughs*
  Profilo: SilverStar333   Invia messaggio a: SilverStar333
BloodBrothers
Game Owner
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Registrato il: 28 set 2005
Inviato: mercoledì, 30 agosto 2006 07:39
The servers I play on haven't upgraded to 1.68 yet and use CEP which already has visible cloaks. Is there a difference between the cloaks in the patch and CEP and are there known or potential issues with having a CEP cloak added to the character's clothing and a 1.68 patch cloak equipped?
  Profilo: BloodBrothers   Invia messaggio a: BloodBrothers
tiamiat
Game Owner
Profilo: tiamiatNWN
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SW: KotOR PC
Jade Empire:SE
NWN 2
Mass Effect PC


Registrato il: 20 giu 2002
Inviato: mercoledì, 30 agosto 2006 10:50
If cloaks don't match (most pre-existing ones won't right off) you can just dye them with dye pots to match. And even shift the model around. A tailor is a nifty way to offer this sort of crafting to players.

If you character equips a cloak it should be visible. In fact I think I see peeps wanting visible boots, gloves, rings... for NWN2
I seriously doubt there will be a "not visible" option...in fact in all other 3d games with cloaks - you equip it you see it and they don't usually have dye options to make it match either - so infact NWN is ahead that way.

you can always go back to the old way tho *shudders* and lets it go...
_________________
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Lisa's Clothes Horse
Click Here
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dutch206
Game Owner
Profilo: dutch206NWN
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NWN 2
NWN 2: MotB
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Registrato il: 26 feb 2003
Da: Central Illinois
Inviato: giovedì, 31 agosto 2006 12:45
This probably falls under the category of"if it ain't broke don't fix it". When I play around with the new cloaks in the city interior tileset, they are worn around the character's head.

However, they appear normally in the game. Is this an issue?
  Profilo: dutch206   Invia messaggio a: dutch206

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