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Author Two handed Weapons
Fonzdude
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Joined: 27 Sep 2004
Posted: Saturday, 02 February 2008 12:53PM
There should be feats which improve the use of 2handed weapons.
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Wolfman69
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Joined: 07 Feb 2004
From: Canada
Posted: Saturday, 02 February 2008 01:08PM
Well I think they have an increased damage on crits. Or just any damage dealt.

Our server further modded 2 handed weapons to apply shield AC instead of deflection, since a weapon of such such size is more likely to be used to parry and block other attacks.


There are no 2 handed weapon feats in NWN save the same ones that are for 1 handed. Weapon focus, specialization, improved critical, weapon of choice, etc.


Might be other people have other solutions, but no standard feats for 2 handed weapons.
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Gregor Wyrmbane
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Joined: 31 Jan 2007
From: Spine Of The World (Rocky Mountains)
Posted: Saturday, 02 February 2008 02:20PM
Quote: Posted 02/02/08 12:53 (GMT) by Fonzdude

There should be feats which improve the use of 2handed weapons.

They already get 1.5x your strength modifier for damage while all single handed and two sided weapons get a straight 1x your strength modifier for damage. I'd say that's a pretty fair improvement.
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Mordaedil
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Joined: 07 Dec 2005
Posted: Sunday, 03 February 2008 10:57AM
Apparently this person has a lot to say about two-handed weapons and the use thereof. Compensating for anything, I wonder.

At least, it seems that way to me from the posts I could find.
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Tattoed Monk
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Joined: 09 Jun 2005
Posted: Sunday, 03 February 2008 03:54PM
It would be nice if there were a feat or two for both two-handed weapons and dual-wielding that would let you get some defensive benefit from them (like in AD&D 2.0, where you could get +1 to AC while using a 2-handed weapon).

But for damage, it's pretty balanced. In fact, I think 2-handers are somewhat better than dual-wield - the 1.5x Str bonus is about equal to the 2 extra attacks for a str-based char, but doesn't cost the 3 feats or give you -2 to AB like ITWF. The only downside is that the dex-based ED guys can more easily afford to lose the shield AC than the Str-based guys can, but when you face a sneak-immune, high DR enemy, the 2-handers are much better off than the dual-wielders. And you can always switch to sword-and-board for some more AC, while a dexer won't really gain anything by switching to a 2-handed weapon.

TM
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Tybae
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Joined: 20 Apr 2006
From: where orange bridges are called golden.
Posted: Sunday, 03 February 2008 07:07PM
Quote: Posted 02/02/08 12:53 (GMT) by Fonzdude

There should be feats which improve the use of 2handed weapons.
Why. I think 1.5x STR damage is nice enough. In what way were you looking to improve the use of them?
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Morderon
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Joined: 28 Jan 2003
Posted: Sunday, 03 February 2008 09:13PM
Quote: Posted 02/03/08 15:54 (GMT) by Tattoed Monk

It would be nice if there were a feat or two for both two-handed weapons and dual-wielding that would let you get some defensive benefit from them (like in AD&D 2.0, where you could get +1 to AC while using a 2-handed weapon).

But for damage, it's pretty balanced. In fact, I think 2-handers are somewhat better than dual-wield - the 1.5x Str bonus is about equal to the 2 extra attacks for a str-based char, but doesn't cost the 3 feats or give you -2 to AB like ITWF. The only downside is that the dex-based ED guys can more easily afford to lose the shield AC than the Str-based guys can, but when you face a sneak-immune, high DR enemy, the 2-handers are much better off than the dual-wielders. And you can always switch to sword-and-board for some more AC, while a dexer won't really gain anything by switching to a 2-handed weapon.

TM

Of course, how much damage each fighting style does (2-handers and dual-wielding in this case) depends on the build.

If you have access to dark fire/flame weapon/divine might/divine favor to name a few, dual-wielding starts to come out on top for damage per round.

Also if you're in a high-magic enviroment and get quite a few good bonuses on weapons, dual-wielding comes out on top.

From personal experience with a bard/rdd that has 40 str and 32 dex (after buffs), dual-wielding comes out ontop.
Unless if I'm against someone with high Damage Resistance. Although, the server i play him on, I almost always go sword and board.
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Tattoed Monk
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Joined: 09 Jun 2005
Posted: Monday, 04 February 2008 12:44AM
It's true that higher magic favors dual-wielding. But for your Bard/RDD example, with a 42 Str you get 16 str damage when single or dual-wielding (I rounded up to 42 to make the numbers even, which isn't an unreasonable number when including buffs). So, dual-wielding and hasted, you would do a max of (16 + other weapon damage) * 7 = 112 + 7*other weapon damage .

When using a 2-handed weapon, you would do a max of (24 + Other weapon damage) * 5 = 120 + 5 * other weapon damage. You would also be slightly more likely to hit, thanks to not having the -2 to AB. So you up 8 points on str damage, and down 2 * other damage, not including the AB penalty.

Obviously, the higher the "other weapon damage" is (i.e. base + enhancement + buffs), the better dual-wielding is. Also, this ignores DR, the higher DR is, the better two-handed weapons are. It also depends fairly strongly on enemy AC, if the enemy AC requires you to have a 10-15 on the first swing, that -2 starts to make a big difference. Of course, once you need a 20 on the first swing, the extra attacks are more chances to get a 20, so dual-wielding gets ahead again.

TM
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Fonzdude
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Joined: 27 Sep 2004
Posted: Monday, 04 February 2008 05:39AM
in perspective:

2h
1.5x str

1h and shield

Ac and various other shield mods

dual-wielding
Additional attacks,slightly lower ab, Requires several feats to bring it up to par.



If i recall disarm uses weapon size vs opponents weapon size(+ discipline checks) so that could be a benefit.
someone correct me
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Tybae
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Joined: 20 Apr 2006
From: where orange bridges are called golden.
Posted: Monday, 04 February 2008 04:03PM
Quote: Posted 02/04/08 05:39 (GMT) by Fonzdude

in perspective:

2h
1.5x str

1h and shield

Ac and various other shield mods
There are no feats that you can get that are any different when going sword and board vs. 2-hander. The only thing you get is the AC bonus and whatever other bonuses the shield has.

Quote: dual-wielding
Additional attacks,slightly lower ab, Requires several feats to bring it up to par.
I'm not understanding your argument here. Sounds like you're arguing in favor of 2 handers.

Quote: If i recall disarm uses weapon size vs opponents weapon size(+ discipline checks) so that could be a benefit.
someone correct me
No need. You're right.
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