BioWare Atari
Information de BioWare Jeux BioWare Assistance Forums Visit the BioWare Store
Neverwinter Nights Home
Neverwinter Nights Home

NWN 1: Linux Version - General Discussion

Nouveau Sujet    Poster une Réponse


    Ajouter ceci à Mes Sujets

   Aller au Bas de la page

Auteur NWN on ARM - who to talk to for licensing the property?
Grench
Game Owner
Profil: GrenchNWN
NWN: SoU
NWN: HotU
NWN 2


Lié: 28 jun 2002
Posté: mardi, 13 octobre 2009 06:33
Please don't flame or lock this out of hand - this far past the development cycle there may be an option for it.

The history...
It has been close to a year since this was last brought up.

Bioware/Atari and Tapwave, back in 2003 had started a project to port NWN to a handheld device (Tapwave Zodiac) but Tapwave went out of business before a product could be released. My understanding is that this was the NWN property being licensed to Tapwave and Tapwave was doing the port. I bring this up because there is a history, albeit short, of Bioware and Atari licensing this property for non-X86 development.

New effort?
Now we're rapidly approaching 2010.
NWN Diamond now sells for $9.99 (buy.com).
NWN was ported to X86 Linux - we all know that.
New pocketable devices coming on the scene (OpenPandora's new console for example but not exclusively) operate in Linux on ARM - but other than that are ideal for a mobile installation of NWN. Possibilities also include devices from Nokia, etc...

I'm not asking for a freebie. I would like to speak to someone at Bioware or Atari about licensing the NWN property for recompile to ARM with the intent of reselling it at retail prices through an independent distributor.

The catch? I don't have a proper contact at either company. If anyone on the Linux forum does know someone in Atari or Bioware's licensing sales area, please send me a Private Message.

Thank you.
  Profil: Grench   Envoyer un Message à: Grench
weihenstephan
Game Owner
Profil: weihenstephanNWN
NWN: SoU
NWN: HotU


Lié: 20 jun 2003
De: Munich
Posté: mardi, 13 octobre 2009 07:51
In case nobody else has a more specific answer I'd recommend to use the corporate email and/or phone number from the contact site ( http://www.bioware.com/bioware_info/contact ). I'm pretty sure your mail or call will be forwarded to right person.
  Profil: weihenstephan   Envoyer un Message à: weihenstephan
Eyrdan
Modérateur

Lié: 05 déc 2002
De: Sainte-Foy, QC, Canada
Posté: mardi, 13 octobre 2009 11:17
I have to agree, going through the forum will most likely yield no results. This is a forum for community members to discuss issues of the current Linux client, you will most likely not see any BioWare official posting here about such an inquiry.
_________________
- Eyrdan -

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning". - Rich Cook
  Profil: Eyrdan   Envoyer un Message à: Eyrdan
Grench
Game Owner
Profil: GrenchNWN
NWN: SoU
NWN: HotU
NWN 2


Lié: 28 jun 2002
Posté: dimanche, 01 novembre 2009 05:22
I agree that posting here isn't likely to yield a direct result. My messages to the official in box haven't gotten any replies - most likely being auto-sorted to the circular file.

I posted here on the off chance that someone here may have a friend of a friend or similar contact on the inside.

Just opening up a conversation about projects like this with large companies like Bioware and Atari - and finding the right person to talk to about it can be pretty much impossible without a contact.

At this point I would be happy just to be able to contact someone who can tell me who in their organization would have the authority to say yes/no to a project like this.

Then there are contracts and licensing agreements, gaining access to the source code, compiling, testing, tweaking, compiling to the new platform, marketing the port and trying to find some way to make enough off of the whole mess to cover the expense and effort of doing it.

I still think that NWN + Linux on ARM = mobile NWN has a lot of attraction - and may have an audience. The hardware platforms have advanced far enough to make it feasible - at least in theory.

So, posting here is nearly pointless - but that small glimmer of hope is about all I have for getting a contact to pitch the idea to.
  Profil: Grench   Envoyer un Message à: Grench
Eyrdan
Modérateur

Lié: 05 déc 2002
De: Sainte-Foy, QC, Canada
Posté: lundi, 02 novembre 2009 05:18
If the normal channels don't work, maybe you could try looking at the game credits to target specific names.
_________________
- Eyrdan -

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning". - Rich Cook
  Profil: Eyrdan   Envoyer un Message à: Eyrdan

Nouveau Sujet    Poster une Réponse

Que signifie cet icone?
Où puis-je apprendre à utiliser les forums?

Jump To:

Recherche dans les forums | FAQ des forums | Archives Forum

 

 

Mass Effect 2
Neverwinter Nights 2 Forums
Cacher/Afficher

English
Deutsch
Français
Español
Italiano

Cacher/Afficher

Voir les dernières captures d'écran 

Voir les dernières captures d'écran
Cacher/Afficher

Multiplayer Games at Neverwinter Connections

Today
Schedule a Game...



Il est actuellement: (régler heure)
dim, 22 novembre 2009 09:13

Cacher/Afficher

Download Modules

Top NWN: HotU Modules:
1. Good vs Evil III
2. More...

Top NWN: SoU Modules:
1. Good vs Evil III
2. More...

Top CEP Modules:
1. The Lord of Terror The Diablo Campa...
2. More...

Top Modules - NWVault:
1. Hall of Fame
2. More...

Total Modules: 4423

Cacher/Afficher

5,052,494 utilisateurs sur le site de BioWare:
  33 connectés
  6 invisibles
  149 invités

711 Playing Online
  100% NWN
  101% NWN: SoU
  101% NWN: HotU

444 Registered Guilds

8,768,815 messages dans les forums

Sujets les plus récents dans les forums:
1. Transfering Shepard's appearance (Mass Effect 2 General Discussion (No Spoilers Allowed))

2. Jade Empire's History (Jade Empire Xbox General Discussion (Spoilers Will Be Moved))

3. can't change language (Web Site Help)

4. which script launches the crafti... (NWN 1: Scripting)

5. Killing Morag (NWN 1: General Discussion (No Spoilers Allowed))