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NWN 1: Linux Version - General Discussion

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Autor NWN on netbook performance tips?
Claude Verysoft
Game Owner
Perfil: Claude VerysoftNWN
NWN: SoU
NWN: HotU
Mass Effect PC


Suscrito: 21 mar 2003
De: Nacka, Sweden
Colgado: jueves, 05 noviembre 2009 11:22
Hello all

I missed Neverwinter Nights and reinstalled the trilogy on my little Debian EEE netbook. The performance isn't good, I get 9-12 frames per second.

I remember that the system requirements was bumped when HotU (or SoU?) came. I guess the polygon count got higher or something.

Was there any mods attempting to downgrade the graphics to vanilla NWN sys req? I'm thinking it could be useful again. Does anyone remember?
  Perfil: Claude Verysoft   Enviar mensaje a: Claude Verysoft
lucasjung
Game Owner
Perfil: lucasjungNWN
NWN: SoU
NWN: HotU


Suscrito: 12 ago 2002
De: All Over the Place
Colgado: sábado, 07 noviembre 2009 12:54
What kind of graphics hardware does that thing have? Most of the netbooks I have looked at don't have any 3D acceleration at all, just 2D graphics. That would force nwn to do all of the 3D in software, which would pretty much bring your processor to it's knees.
  Perfil: lucasjung   Enviar mensaje a: lucasjung
Claude Verysoft
Game Owner
Perfil: Claude VerysoftNWN
NWN: SoU
NWN: HotU
Mass Effect PC


Suscrito: 21 mar 2003
De: Nacka, Sweden
Colgado: sábado, 07 noviembre 2009 10:10
Yeah the machine have one of those integrated cards; GMA 900. It works, but a tad slow.

I'm looking for some way to "degrade" the graphics from HotU's sys reqs down to NWN/SoU's requirements. HotU bumped up the requirements from 450MHz to 800MHz. I remember that it stirred some discussions back in the days, and I hoped that maybe someone made a low-polygon graphics override to keep playing on their "old" machine.

(Maybe installing NWN without HotU would make a difference?)
  Perfil: Claude Verysoft   Enviar mensaje a: Claude Verysoft
Eyrdan
Moderador

Suscrito: 05 dic 2002
De: Sainte-Foy, QC, Canada
Colgado: domingo, 08 noviembre 2009 05:38
I haven't heard of any such mods. They'd pretty much need to redo all of the HotU data files (models, textures, animations, etc.). The mod would probably turn out to be very big and fall into a legal gray area because it would no longer be derived work but reproduction of copyrighted material.
_________________
- Eyrdan -

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning". - Rich Cook
  Perfil: Eyrdan   Enviar mensaje a: Eyrdan

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