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Character Creation Guide
Abilities
Abilities
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We need to cover one thing before you begin exploring the races to
choose from: basic Abilities. These are the basic components of your characters
that alter how you interact with the NWN world:
- Strength (Str): Indicates how developed your muscles are for physical
tasks such as lifting or pushing. The stronger you the better you are at
melee.
- Dexterity (Dex): How nimble, quick and graceful you are. The more Dex
you have the better you can avoid damage from enemies or traps.
- Constitution (Con): How hardy you are. Different from Str in that Con
refers more to endurance, stamina and general health. The more Con you have
the more damage you can weather and less likely you will be to contract
disease or succumb to poison.
- Intelligence (Int): Your ability to reason, to learn and comprehend
your surroundings. The more Int you have the better skills you will possess.
- Wisdom (Wis): Your perception, strength of will, and intuition. The
higher your Wis the more in tune with your surroundings you will be.
- Charisma (Cha): This is a mix of leadership, personal magnetism,
physical appearance, verbal ability and social skills. The higher your Cha
the more likely you will be able to sway, intimidate, seduce or bluff and so
on those around you.
Above, we see the ability scores of an example character. In first column of numbers are
the actual ability scores, in the second column are the modifiers gained for that ability score.
For example, a Dexterity of 16 yields a modifier of 3.
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