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Classes

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What is a character Class? The NWN manual description is:

A Class is the profession or vocation of your character. It determines what he or she is able to do: combat training, magical ability, skills, and more. In selecting what class is right for your character, keep in mind what base strengths you want him or her to have. The eleven basic selections can approximate most any character concept.

The eleven basic classes are:

That idea that the eleven basic selections can approximate most any character concept is very true. As I mentioned, a good way to make a character is to think of someone, some hero or villain you want to play and use the rules to make that character. It might take a few levels to get your character to where he or she is starting to have the right 'feel' for what you had in mind but do not despair. This actually gives a better sense of reality, as no character starts fully formed and perfect. Everybody has to learn his or her skills/spells etc. from the ground up.

For each class, I have included a section called "Making the Best...". Some may feel that this section removes the role-playing element of creating a character by focusing on how to best utilize each special feature of the classes. Making a character is a complicated process and some may want to be the magic user that is very dim or a fighter that is sickly and weak to add a bit of flavor to their role-playing- that's great, but at some point your character will be called upon to be a hero and save the world, kill the dragon and so on and for that you can't of handicapped yourself too much in the pursuit of a character. Remember in every story about a bumbling, absent-minded magician there is also the invincible knight or deadly rogue to protect him. A good character is a mix of strength and weakness.

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