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Assassin

Shadows of Undrentide introduces five new prestige classes to Neverwinter Nights. This profile highlights the requirements and abilites of the dedicated assassin prestige class.

Note: Details may change based on the results of playtesting and game balancing.


This image may not conform to Wizards of the Coast source material.

Background

The assassin is the master of dealing quick, lethal blows. Assassins also excel at infiltration and disguise. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their training in anatomy stealth, poison, and the dark arts allows them to carry out missions of death with shocking, terrifying precision.

Requirements

To qualify to become an assassin, a character must fulfill all of the following criteria:

  • Alignment: Any evil
  • Skills: Hide 8 Ranks, Move Silently 8 Ranks

 

Assassin Special and Spell-Like Abilities

Each class has a range of abilities that make it substantially different from the other classes. These abilities are an integral part of your character’s class, and mastering them will aid you.

The following are class features of the assassin prestige class.

Hit Die: d6
Skill Points at Each Level: 4 + Int modifier.
Proficiencies: Simple weapons, Light Armor Proficiency.



This image may not conform to Wizards of the Coast source material.

Level 1:

  • Death Attack - +1d6 Special sneak attack that has a chance to paralyze an opponent.

Level 2:

  • Uncanny Dodge - Retain Dex bonus to armor class even if caught flatfooted.
  • Ghostly Visage - as per spell.
  • +1 Fortitude save vs poison.

Level 3:

  • Death Attack +2d6

Level 4:

  • +2 Fortitude save vs. poison

Level 5:

  • Uncanny Dodge 2 - +1 Reflex Save
  • Darkness - as per spell.
  • Death Attack +3d6

This image may not conform to Wizards of the Coast source material

Level 6:

  • +3 Fortitude save vs. poison

Level 7:

  • Death attack +4d6

Level 8:

  • +4 Fortitude save vs. poison

Level 9:

  • Improved Invisibility - as per spell.
  • Death Attack +5d6

Level 10:

  • Uncanny Dodge 3 - +2 Reflex Save
  • +5 Fortitude save vs. poison.

Class Skills (skill descriptions):

  • Appraise
  • Disable Trap
  • Hide
  • Listen
  • Move Silently
  • Open Lock
  • Pick Pocket
  • Search
  • Set Traps
  • Spot
  • Tumble
  • Use Magic Device

 

 

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