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Mac Beta Patches

Current Available Beta: 1.68 Beta 3
Updated: Wednesday, August 16 2006, 11:40 MT

WARNING: This is Beta code. This software is NOT supported by BioWare nor MacSoft. DO NOT contact MacSoft about bugs if you have a Beta patch installed.

Mac 1.68 Beta 3 for English, French, and German

Release Notes:

Warning! As of this patch, all modules created/saved with the version 1.68 toolset are tagged as requiring version 1.68 or higher of neverwinter nights game or toolset.

If you don't want to brand your module as 1.68 then do not edit your module in the version 1.68 toolset.

If you want to go back to 1.67, we have a 1.68 to 1.67 patch available.

Neverwinter Nights Game

  • Added visible cloaks to the game.
  • Fixed an issue with the Monk's Perfect Self feat not correctly reporting that the monk was immune when making saving throws against mind-affecting spells (was making Phantasmal Killer work on monks if they failed their saving throws).

Scripting-specific

  • Fixed an issue with the sleep spell not being counted as a hostile action when cast (nw_s0_sleep.nss).
  • Fixed range issue in spell "Mestil's Acid Breath" (X2_S0_AcidBrth.nss).

Custom Content

  • Added new scripting command:
    // Set oPlaceable's useable object status.
    // Note: Only works on non-static placeables.
    void SetUseableFlag(object oPlaceable, int nUseableFlag);
  • Added new nwnplayer.ini setting.
    [Game Options] Log Model Errors=0
    If turned on, some types of model errors will be logged out to the nwclientLog file and the AR_ERROR.LOG file while the game is running (in the NWN install directory). This would include some errors with setting invalid TileSet data, invalid use nodes set on placables, some placeable walkmesh errors, and some errors with the animrootnode not matching the name of other nodes in the model.
  • Wings now use the ENVMAP setting from the new column in the WingModel.2da rather than using the ENVMAP setting from the appearance.2da. This fixes some issues with transparency on wings.
  • Tails now use the ENVMAP setting from the new column in the TailModel.2da rather than using the ENVMAP setting from the appearance.2da. This fixes some issues with transparency on tails.

Client Download

If you have NWN: Hordes of the Underdark:

 

If you have NWN: Shadows of Undrentide:

 

If you have Original NWN Only:

Dedicated Server Download

Installation Istructions

To apply this Patch, you must already have Neverwinter Nights for Mac OS X 1.30 or later installed.

Updating instructions:

  1. Open the NWN Updater folder.
  2. Copy the following items into your Neverwinter Nights folder:
    Dedicated Server
    dialog.tlk
    Neverwinter Nights
    DM Client
    patch.key (if you have Neverwinter Nights Original)
    xp1patch.key (if you have Shadows of Undrentide)
    xp2patch.key (if you have Hordes of the Underdark)
  3. Open the "data" folder found in the NWN Updater folder.
  4. Copy the patch bif file into the "data" folder found in your Neverwinter Nights folder.
    patch.bif (if you have Neverwinter Nights Original)
    xp1patch.bif (if you have Shadows of Undrentide)
    xp2patch.bif (if you have Hordes of the Underdark)
  5. Copy the "override" folder into your Neverwinter Nights folder, replacing the old folder.
  6. Open the "nwm" folder found in the NWN Updater folder.
  7. Copy the contents into the "nwm" folder found in your Neverwinter Nights folder.
  8. Open the "music" folder found in the NWN Updater folder.
  9. Copy the contents into the "music" folder found in your Neverwinter Nights folder.

Reverting Instructions

  1. Download the 1.67 Mac patch according to your version of NWN
  2. Install as per the instructions included in the 1.67 patch file.

Submitting Bugs

To submit bugs on a Beta patch, please use the following e-mail addresses:

 

 

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