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1.29 Patch Details

Note: Each patch contains all the fixes from the previous patches. Previous patch notes can be found here.

Patch details for v1.29 English

Neverwinter Nights Game

  • Fixed an issue with NPCs "warping" around on the client screen
  • Added support for 5.1 and 7.1 speakers settings in the sound panel
  • Fixed Stoneskin limit, so that its now reduced by the correct amount if you take more than the maximum absorbed damage from a hit.
  • Active item properties should be properly useable on items bought from stores and split from piles. This fixes the "can't use purchased item in inventory" issue.
  • Fixed logging out with a placeable container open causing the container to be permanently stuck open.
  • Added more informative user feedback on why their new server vault character was rejected.
  • Fixed NPCs attacking DMs.
  • PCs can no longer pick the DMs pocket. =P
  • Fixed potions/scrolls not working and breaking your game if you set the starting hour/year to zero in module properties.
  • Tags are now being properly enforced to their 32 character limit.
  • Fixed a bug where game rooms would show up twice when you hit cancel on direct connect panel.
  • Fixed an art bug with filter list on internet page and tweaked chat page also.
  • Fixed the "Release From Domination" icon.

DM Client

  • Fixed a display issue where not all players were being displayed in the DM Clients player list.
  • Fixed DM possessed creatures changing to friendly on No-PVP servers.

Scripting-specific:

SCRIPTERS TAKE NOTE!

  • CopyObject() scripting command "Tag" parameter is now clamped at the common maximum of 32 characters for tags.

Server-specific changes

  • Fixed the server option "RotateServerLog" to not delete old logs when rotation is disabled on a server restart.

Neverwinter Nights Aurora Toolset

  • Fixed an issue where deleting a resource would replace the resource with the word "resref".

2DA Files Changed in this Update

  • NONE

 

 

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