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Champion of Torm

Note: Details may change based on the results of playtesting and game balancing.

This image may not conform to Wizards of the Coast source material.

Stats - Champion of Torm

Hit Die: d10
Proficiencies: All simple and martial weapons, light and medium armor and shields.
Skill Points: 2 + Int Modifier


Requirements

To qualify as a champion of Torm, a character must fulfill all of the following criteria:
Base Attack Bonus: +7
Feats: Weapon Focus in a melee weapon
Alignment: Non-evil


Background

Champions of Torm are mighty warriors who dedicate themselves to Torm's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts.



This image may not conform to Wizards of the Coast source material.


Abilities

Lay on hands (Level 1): Can heal damage equal to class level multiplied by their Charisma modifier, deals damage to undead creatures. This ability stacks with the paladin's lay on hands ability.
Every 2 levels (2, 4, 6 et cetera) get a bonus feat like fighters (except weapon specialization).
Sacred Defense (Level 2): +1 to all saving throws, this increases by an additional +1 every 2 levels.
Smite Evil (Level 3): Once per day can add Charisma bonus to attack roll and do +1 point of damage per level of Champion of Torm.
Divine Wrath (Level 5): Once per day, can add +3 to attack, damage and saving throws and gain damage reduction +1/5 for a number of rounds equal to charisma bonus.


Tip - Becoming a champion of Torm
Paladins gain some of the fighter's combat abilities by choosing to become a champion of Torm. Conversely, fighters gain paladin-like abilities by playing this prestige class.



This image may not conform to Wizards of the Coast source material.


Champion of Torm - Epic Levels (level 21+)

Torm guides the epic champion of Torm on her life journey. She has ascended through the ranks of holy warriors to become a symbol of Torm's might.

Hit Die: d10
Skill Points: 2 + Int Modifier every level
Bonus Feats: 1 bonus feat every three levels
Sacred Defense: Saving throws continue to improve by +1 for every 2 levels.
Divine Wrath: Every five levels the attack, damage and saving throw bonuses increases by a further +2.


Epic Champion of Torm Bonus Feats List

Automatic Quicken, Automatic Silence Spell, Automatic Still Spell, Armor Skin, Damage Reduction, Devastating Critical, Epic Toughness, Epic Prowess, Epic Spell Penetration, Epic Weapon Focus, Great Wisdom, Improved Combat Casting, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Planar Turning, Spell Focus, Superior Initiative.


 

 

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