What coldness must a creature possess to cut a life out of the very rocks that serve as the foundation to the world? How soulless must a creature be to prefer the cracks of the world to the living, breathing surface? Cold and soulless describe the Drow elves in all there intricate cruelty. Worshipping a Spider Queen who rules her chosen people with a ruthless lash the Drow live among architecture that celebrates the image of their arachnid queen. The designs are woven like blackened webs where blackened spiders wait for prey.
Disclaimer: All visual imagery and written documentation on this page represents BioWare's
vision of final game implementation. Details are subject to change without notice. Visual
and written content on this page is not intended to duplicate Wizards of the Coast source
materials.